This guide applies to all device platforms
About modifying a Blueprint
Modifying a Blueprint lets you update Blueprint details (name, description, and appearance), adjust Assignment Map logic, and manage Parameters for Mac devices.As of April 1, 2026, all legacy Classic Blueprints were automatically converted to Assignment Maps, which are the default, improved version of Blueprints.
How It Works
Blueprint changes apply to devices based on check-in behavior and the specific items assigned in the Assignment Map. Changing metadata (name, description, icon) affects organization only; changing assignments or rules affects what devices receive.Modify Blueprint details
Edit Blueprint is where you change how the Blueprint is labeled in the product: its name, optional description, and the icon and color shown on the Blueprint tile and elsewhere. Those updates are organizational only; they do not change Assignment Map content, Library Item assignments, or what devices receive.From a Blueprint tile on the Blueprints page
Open the menu on the Blueprint tile
On the tile for the Blueprint you want to edit, click the ellipsis (…).
From the Blueprint page
Open the Blueprint from its tile
On the Blueprints page, click the tile for the Blueprint you want to edit.
Modify Assignment Map content
Update items and logic
Add or remove Library Items, adjust Assignment Nodes, and edit conditional blocks.
Modify Parameters (Mac only)
Related articles
Creating a Blueprint
Create and manage Assignment Maps, Library Items, and Parameters
Duplicating a Blueprint
Copy an existing Blueprint and Assignment Map
Deleting a Blueprint
Remove an unused Blueprint safely
Using Conditional Logic in Blueprints
Use conditional logic to scope assignments

