Moving devices between Blueprints reassigns them from one Blueprint to another in Iru Endpoint. The destination Blueprint controls which Library Items and Parameters apply going forward.
As of April 1, 2026, all legacy Classic Blueprints were automatically converted to Assignment Maps, which are the default, improved version of Blueprints.
Mac computers will enforce Parameters and other agent-driven Library Items (for example Passport) the next time the Mac checks in via the Kandji Agent. Parameters that were enforced on the previous Blueprint will change from their current state unless a new parameter enforces a different behavior. Auto Apps and Custom Apps that were enforced in the previous Blueprint will not be removed, but Profiles and Apps and Books apps will be added or removed as soon as possible during the next MDM check-in. More information about the differences in MDM and Agent check-in types can be found in our Device Check-In support article.
Apps already on the device remain installed. Settings stay as they are unless the destination Blueprint’s policies change them. New apps and policies you target on the new Blueprint are enforced. Apps that were only available in Self Service on the previous Blueprint and are no longer targeted do not appear in Self Service anymore. For how quickly the Agent and MDM apply changes, see Device Check-In.
All Library Items, including apps and profiles, will be added or removed during the next MDM check-in as soon as possible. More information about device check-in can be found in our Device Check-In support article.
Library Items on the destination Blueprint (including Managed Google Play apps and work-profile policies) apply when assignments change, and items that were only on the previous Blueprint are updated or removed when they are no longer assigned. Iru Endpoint sends policy updates to the Android Management API, and the device applies them through Google’s management channel; changes usually take effect quickly because Android management is event-driven. See Device Check-In.
For more detailed information about taking action on devices, see the Devices section of our Knowledge Base.