Skip to main content
This guide applies to all device platforms

About deleting a Blueprint

Deleting a Blueprint permanently removes it from Iru Endpoint. This action cannot be undone. Before deletion, move devices to a different Blueprint to avoid unintended policy or software changes.
As of April 1, 2026, all legacy Classic Blueprints were automatically converted to Assignment Maps, which are the default, improved version of Blueprints.

Before you delete

  • Confirm no active devices still depend on this Blueprint
  • Move assigned devices to a destination Blueprint first
  • Validate required Library Items and Parameters exist in the destination Blueprint

Delete a Blueprint

From a Blueprint tile on the Blueprints page

1

Open Blueprints

Open Blueprints in the left navigation.
2

Open the menu on the Blueprint tile

On the tile for the Blueprint you want to delete, click the ellipsis ().
3

Choose Delete Blueprint

Click Delete Blueprint.
Blueprints page with a Blueprint tile ellipsis menu open and Delete Blueprint in red
4

Confirm deletion

Review the prompt and confirm.

From the Blueprint page

1

Open Blueprints

Open Blueprints in the left navigation.
2

Open the Blueprint from its tile

On the Blueprints page, click the tile for the Blueprint you want to delete.
3

Open the menu in the Blueprint header

Click the ellipsis () in the Blueprint header.
4

Choose Delete Blueprint

Click Delete Blueprint.
Blueprint page opened from a tile, with header ellipsis open and Delete Blueprint in red
5

Confirm deletion

Review the prompt and confirm.

If deletion is not available yet

A Blueprint cannot be deleted while it is still in use. Typical blockers are Blueprint Routing that references the Blueprint and devices that remain assigned to it. Iru Endpoint disables Delete Blueprint in that situation and surfaces This Blueprint cannot be deleted yet with the specific reasons.

From a Blueprint tile

1

Open Blueprints

Open Blueprints in the left navigation.
2

Open the menu on the Blueprint tile

On the tile for the Blueprint, click the ellipsis ().
3

Hover over Delete Blueprint

Delete Blueprint is disabled when deletion is not allowed. Hover over Delete Blueprint to see the warning (for example references to Blueprint Routing and assigned devices).
Blueprints page with ellipsis menu open, hovering over disabled Delete Blueprint and cannot-delete warning for Blueprint Routing and assigned devices

From the Blueprint page

1

Open the Blueprint from its tile

Open Blueprints, then click the tile for the Blueprint.
2

Open the menu in the Blueprint header

Click the ellipsis () in the Blueprint header.
3

Hover over Delete Blueprint

Delete Blueprint is disabled when deletion is blocked. Hover over it to see the cannot be deleted yet message and the reasons.
Blueprint page with header ellipsis open, hovering over disabled Delete Blueprint and cannot-delete warning for Blueprint Routing and assigned devices

How to unblock deletion

When the warning cites Blueprint Routing, open Blueprint Routing and update or remove any rules that still point at this Blueprint. Routing is evaluated during enrollment; until no rule references the Blueprint, Iru Endpoint keeps Delete Blueprint disabled so you do not strand new or existing enrollments. When the warning cites assigned devices, every device on the Blueprint must be moved to a different Blueprint before you can delete it. Use a device record for a single device or bulk actions on the Devices list, pick a destination Blueprint that already has the Library Items and Parameters those devices need, then confirm the move. Step-by-step instructions are in Moving Devices Between Blueprints. After routing no longer references the Blueprint and no devices remain assigned to it, Delete Blueprint becomes available. Use the Delete a Blueprint steps earlier in this article.

Move devices before deletion

If devices are still assigned, move them first:
1

Select device(s)

Open a device record (single move) or select devices in the Devices list (bulk move).
2

Change Blueprint

Use Edit Blueprint (single) or Change Blueprint (bulk).
3

Select destination

Choose the destination Blueprint and confirm.
For detailed movement steps, see Moving Devices Between Blueprints.

Moving Devices Between Blueprints

Reassign devices before removing a Blueprint

Creating a Blueprint

Create destination Blueprints before migration

Modifying a Blueprint

Update destination Blueprint settings and assignments

Using Conditional Logic in Blueprints

Scope assignments in destination Blueprints