> ## Documentation Index
> Fetch the complete documentation index at: https://docs.iru.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Configuring Blueprints

> Create and configure Blueprints in Iru Endpoint to group devices and assign management policies. Define Assignment Maps and Library Item assignments.

Create and configure Blueprints to deploy settings, apps, and policies to groups of devices from one place. Blueprints support Apple, Windows, and Android and give you precise control over what gets applied to each device.

<Callout icon="triangle-exclamation" color="#EAB308" iconType="regular">As of April 1, 2026, all legacy Classic Blueprints were automatically converted to Assignment Maps, which are the default, improved version of Blueprints.</Callout>

### How It Works

You create a Blueprint, add Library Items from the Library (for macOS computers, optionally [Parameters](/en/endpoint/getting-started/blueprints-and-library/configuring-parameters)), then assign the Blueprint to devices during enrollment. Assignment Maps control which items apply: simple views assign to all devices in the Blueprint; advanced views use [conditional logic](/en/endpoint/blueprints/assignment-maps/using-conditional-logic-in-blueprints) by device, user, or group.

## Create a Blueprint

<Steps>
  <Step title="Navigate to Blueprints">
    Navigate to the **Blueprints** page in the Iru Endpoint Web App.
  </Step>

  <Step title="Add new Blueprint">
    Click the **+ Add Blueprint** button.
  </Step>

  <Step title="Choose a template">
    Choose to start from scratch or use one of Iru Endpoint's pre-built templates.
  </Step>

  <Step title="Configure Blueprint">
    Name your Blueprint, and give it an optional description.
  </Step>

  <Step title="Click Create Blueprint">
    Click **Create Blueprint**.
  </Step>
</Steps>

<Note>
  If you're creating a Blueprint from scratch, you can have your Blueprint open in one tab and your Iru Endpoint Library in another. You can keep your Blueprint in one tab and the Library in another so you can switch between them and grab new items as you build the Blueprint.
</Note>

## Blueprint Configuration

After creating a Blueprint, open it to add Library Items from the Library Item Bank (select **Edit assignments**, then drag items to the Assignment Map). You can add [conditional blocks](/en/endpoint/blueprints/assignment-maps/using-conditional-logic-in-blueprints) for scoping by device, user, or group. For **macOS computers**, you can enable [Parameters](/en/endpoint/getting-started/blueprints-and-library/configuring-parameters) from the **Parameters** tab. Configure enrollment settings (e.g., authentication, Enrollment code) as needed.

For detailed information about Blueprints and Assignment Maps, see [Creating a Blueprint](/en/endpoint/blueprints/assignment-maps/creating-a-blueprint).

## Next Steps

After creating Blueprints:

<Steps>
  <Step title="Add Library Items">
    Add items to your Blueprints with [Managing Library](/en/endpoint/getting-started/blueprints-and-library/managing-library) and assign them in the Assignment Map.
  </Step>

  <Step title="Configure Parameters (macOS only)">
    For macOS computers, [Configure Parameters](/en/endpoint/getting-started/blueprints-and-library/configuring-parameters) as needed.
  </Step>

  <Step title="Set up enrollment for each platform">
    Once Blueprints are configured, set up enrollment to manage devices: [Apple Enrollment](/en/endpoint/getting-started/enrollment/apple-enrollment), [Windows Enrollment](/en/endpoint/getting-started/enrollment/windows-enrollment), or [Android Enrollment](/en/endpoint/getting-started/enrollment/android-enrollment).
  </Step>
</Steps>
